7+ years of experience in operations and production.
A game-modding studio I founded — 400M+ downloads across the mods and tools we've built and shipped.
+
Overseeing day-to-day operations for Hoplite, a competitive Minecraft server with 1.8M+ unique users all time.
Managed community engagement, tested feature implementation, and bridged players and the dev team.
Designed club structure, bridged Host and Development teams, and created 2000+ events for kids to enjoy.
Managed asset creation for videos, breaking scripts into the production pipeline for on-time, quality delivery.
Weekly small-group activities like Minecraft and Roblox for kids, led by vetted adult hosts. Leading strategy, operations, and team direction as CEO.
Managed a team of 100+, designed task systems, and facilitated resolutions across every subsection lead.
Crafting creativity, inspiring play — managing Minecraft add-on projects from concept to launch.
Managed a team section to reach deadlines, coordinate scheduling, and handle budgeting.
Led the chapter's Game Jams, Expos, and workshops, connecting students with game dev professionals.
Project quality assurance across mods, modpacks, and resource packs for the community.

Led production and marketing for the indie game Unsent, including showcases at PAX East.